Teetering Peaks (MTG)  » Games  »
2.0
1 votes
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  • I'd rate this card a 4, mostly because I love come into play effects

    • by Blackened30
      TRUSTWORTHY

      all reviews
      Hey, I’ve been playing around with this land in a couple of decks, to determine wether using it is actually worth the time. First off, it’s tapped when it comes in to play.

      This is generally a no no, unless it has a


      strong ability.

      It has a come into play effect, which is pretty rare for lands in general.

      It’s effect is pretty minor though, giving one creature a +2/+0.

      You can’t use it to really affect someones combat math, since lands don’t play as instants, so it’s utility is fairly minor.

      It is free though, so i suppose if you found a way around the one land per turn limit, a-la Fastbond or an equivalent, and you could bounce this land multiple times, you could theoretically pump ...


      • Teetering Peaks (MTG)
      a creature up high enough to be a game finisher.

      That seems like an awful lot of work to me.

      As a one-off in weenie deck, this card could be ok, as long as playing it on a given turn doesn’t mess with

      hitting your curve.

      This seems like something you’d play turn 4-5, in the hopes of taking down a larger creature that your weenies couldn’t deal with.

      Even this is somewhat tenuous though.

      I’d rate this card a 4, mostly because I love come into play effects.




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The review was published as it's written by reviewer in January, 2010. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 282001960740731/k2311a0120/1.20.10
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