Looney Tunes Space Race for SEGA Dreamcast  » Games  »
2 votes
Are you familiar with this?
Feel free to rate it!
  • It's a fun system and yes, it does share similarities with Mario Kart, but it feels like a unique play experience all its own

    • by Goombasa

      all reviews
      It’s a fact, that I have mentioned before; most licensed games are just cheap cash-ins on successful franchises. The Looney Tunes are no exception, as they have been featured in their share of stupidity over the most recent decades. But every now and then, you get at least a decent interpretation of a franchise. While it’s extremely rare to see a perfect gem come out of a licensed game, there is occasionally a game that gives a person hope. This is one such game, an early title for one of the greatest underrated consoles ever: the SEGA dreamcast’s Looney Tune Space Race.

      Story: NA/10

      This category doesn’t even receive a story because there isn’t a story to speak of. All of the Looney Tunes get together and have races in space. That’s about it. The premise is pretty entertaining, at least, but a bit of background would have been nice, at least to make us feel like we were watching an actual cartoon.

      I will say this, all the characters are there and recognizable. While not playable, Foghorn Leghorn, Lola, and Tweety make appearances working as announcers for the races, and you are able to play as all your favorites, such as Bugs, Daffy, Sam, Elmer, Wile E., and Sylvester. All of them are in character and talk just like you would expect them too, reciting their most famous catch-phrases. But, the roster feels a little incomplete. There were a few other characters I would have loved to see in this game, like the Road Runner. And please tell me: if this is a game featuring the Looney Tunes, which takes place in space, why the hell isn’t Marvin the Martian there?! Honestly, there is no good excuse for having this premise and not

      including the only one of the gang who is actually from space!

      Gameplay: 7/10

      The most common criticism I hear about this game is that it is just a cheap attempt to take advantage of the Mario Kart franchise. I feel as though that is judging the game a bit harsher, and it’s really an unfair comparison, because the game has a lot to offer all on its own.

      The game starts off like a standard racer. You choose your racer, each of which having their own stats in speed, power, and acceleration. Then, you select a track from such places as the Planet Acme, the Asteroid Belt, and the Pyramids of Mars. In the actual game, the idea is, of course, to try and come in first after a set amount of laps around the course. This is easier said than done, however. Laid through the track are deposits of ACME crates, each containing a product that your character can use to try and gain an advantage, such as bombs, laser beams, four-leaf clovers, and even remotes that allow you to call in falling anvils, weights, and even giant pink elephants!

      The controls are solid. Instead of using the face buttons to accelerate, as in most games, you use the trigger buttons on the side of the controller to accelerate and brake. It actually feels a whole lot more comfortable to hold down the triggers than the face buttons. The face buttons are used instead for activating the speed boosts you can pick up, and for using items. The one real criticism I have about the controls is that the turning feels a little sensitive, regardless of which character you are using. It takes a bit of getting used to, but after a little ...

      • while, it becomes second nature, and you have little trouble judging just how much you have to tilt the control stick to move correctly. Still, you can find yourself sailing over the edge of a course sometimes, especially if you aren’t used to the course itself.

        Apart from normal races, there are also special challenges and awards you can earn. Every time you come in first in a race, you receive ACME bonus tokens, special currency that you can use to buy the hidden challenges, such as beat a course while in reverse, come in first in a one-on-one race, and so forth. It keeps the game from getting stale, and to get those last few challenges and hidden tracks, you really need to save up your tokens.

        It’s a fun system and yes, it does share similarities with Mario Kart, but it feels like a unique play experience all its own.

        Graphics: 8/10

        The game definitely stays true to the toonish look of the Looney Tunes as a whole. Everything looks like it was pulled out of a brand new cartoon, and the semi-cel-shaded graphics only enhance to cartoon like mood.

        The backgrounds are a joy to look at and if you have time to take your eyes off the track, you’ll notice quite a bit going on around the track itself. There are hovercrafts, asteroids, and UFOs as far as the eye can see, all of them animated and moving on their own, making every environment feel alive and working. It’s all excellent.

        The characters are pretty fair representations of the Looney Tunes, though the cel-shaded look seems to kind of blur certain aspects of their features together. It can sometimes be a little difficult to tell their hands from their heads if you can

        believe that. But other than the slightly strange way the graphics meld, it’s a nice game to look at. Very nice, especially considering it was a 1st generation Dreamcast game.

        Music and Sound: 8/10

        This is another game where it’s hard to really hear the music, aside from the drums, but it doesn’t really hurt the game much because it’s completely possible to play the game without any music at all. It’s all about the sound effects, which can give anyone who grew up with the Looney Tunes a fresh burst of nostalgia. Every single sound feels like it was recreated from the original cartoons and that makes it far more entertaining than it could have been. The whistle of a dropping safe, the sound of a bomb exploding, the shriek of a fireworks rocket going off, it’s all here and it all sounds great.

        As to voices, I have to say it’s pretty impressive how close the voices sound to the original characters. To me, no one will ever be able to take Mel Blanc’s place, but the imitators here are all pretty good, all sounding pretty true to their original voices. Like I mentioned, they all say their catchphrases, and it again, brings back a rush of nostalgia every time you hear “Suffering Suckatage,” or “You’re Dispicable!” There really is nothing to complain about as far as these voices are concerned.

        Overall: 8/10

        This game was criticized pretty harshly by critics, which is a shame, because it really is a very good game all on its own. It’s entertaining, solid, and aside from the lack of a cohesive story, it’s still a great play experience for anyone who is a fan of the classic looney tunes, and is well worth hunting down. I approve!

    • Don't Be Nice. Be Helpful.

    The review was published as it's written by reviewer in August, 2009. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 28108784791231/k2311a081/8.1.09
    Your use of this website constitutes acceptance of the Terms & Conditions
    Privacy Policy