Sly 3: Honor Among Thieves for PS2  » Games  »
4.5
2 votes
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  • I like this, because while it does focus on finding certain people, you aren't fighting a group of criminals this time
  • In every area, you add another character to your team, and that is what I love about the Cooper series, is how creative they get with the characters
  • So, the story and the characters feel really true to the series and definitely stands tried and true to the rest of the series
  • The most interesting part is all the new characters that you can play as, each of them having their own abilities and skills that come in handy in certain situations
  • All the loose ends feel tied up, it stayed true to its routs while improving on an already winning formula, and the best part is, it still leaves enough room open for a possible continuation of the series

    • by Goombasa
      TRUSTWORTHY

      all reviews
      Well, after the first two games, it was clear that Suckerpunch wasn’t going to stop there. This was a three-game deal, a trilogy. Again, I was a tad hesitant when it first came out because, as history has shown me, even if the sequel isn’t that bad, the third game is usually just an excuse to cash in on the success of the first two. It’s essentially made for a paycheck. Yet again, Sly Cooper and his friends defy this convention, creating a finale to the Playstation 2 trilogy that keeps up the excellence of the series in almost every way.

      Story: 10/10

      This story gets a higher score than it’s prequels mostly because it takes on a bit of a darker tone, especially with its main villain. The story is thus: Sly Cooper happens upon an old muscleman of his father’s while out on a job. The man informs Sly of the Cooper Family Vault, a secret area where the Cooper family had been storing their riches for centuries, each contributor adding a little more. It’s essentially Sly’s inheritance and by now, it’s probably worth several billion dollars. Sly and Bently, who is now in a wheelchair due to the events of the second game, head off to find the vault, but discover that the island where the vault is located is now in possession of an evil scientist simply referred to as Dr. M. The mad doctor has spent decades


      trying to break into the vault, with little success, and as he’s tried, he has become far more paranoid, turning the island into an impenetrable fortress. Bently knows that there is no way to get in without a team of master thieves.

      So, the story follows Sly and his friends as they go and attempt to find their team of thieves.

      I like this, because while it does focus on finding certain people, you aren’t fighting a group of criminals this time. Instead, it’s an individual criminal acting alone in every area. You fight off a mob boss in one area, a giant mining conglomerate in another, and even an evil black magician in another area! In every area, you add another character to your team, and that is what I love about the Cooper series, is how creative they get with the characters. Again, everyone is well developed and fantastic to watch and play as. All of their backgrounds are pretty believable and I do like how they brought back quite a few old friends and villains from the first two games as well as adding in a few new ones. So, the story and the characters feel really true to the series and definitely stands tried and true to the rest of the series.

      Gameplay: 9/10

      Again, not much has changed. Sly, Bently, and Murray all have their respective abilities, so there is no real reason to go into such detail again. The most interesting part is all the new characters that you can play as, each of them having their own abilities and skills that come in handy in certain situations. But this is about where I have my one complaint. Non of these characters are really used to their full potential and you cannot control them outside of their specific missions the way that you can with Sly, Bently, and Murray. So, while they are all pretty cool, unique, and play completely different from one another, you do find yourself wishing that you had more time to control them other than within their own personal missions.

      The worlds are still just as wide as they were in Sly 2. In fact, I think they’re wider. Again, they all feel completely fun and unique, and every single one is filled with great ways to get around. It’s great to just run around between missions and explore all the different nooks and crannies that the worlds have.

      What’s even better is, unlike the last game, this game gives you the option to replay any mission you’ve completed in the past, any time you want from the main menu. There are also challenge missions that you can undertake, such as completing a certain task in a certain amount of time, or without taking very much damage.

      Then, there is the one other new addition to the gameplay that I must address: The multiplayer. It’s alright,


      • Sly 3: Honor Among Thieves for PS2
      but I thought that they could have scrapped it and added another chapter to the main story. But, it’s a nice distraction now and then, and some of the games are actually quite fun. There’s Cops and Robbers, which has one person playing as Sly, who is trying to steal a certain number of artifacts, and the other player controls Carmelita, who is trying to blast Sly with five shots from her shock pistol. There’s also a hacking game and a pirate ship game, but to me, Cops and Robbers is the most fun.

      So, the gameplay is still fantastic, but I feel as though they could have used a few of the elements and characters a little better than they were. Other than that, it’s definitely a Cooper game, all around.

      Graphics: 10/10

      Not much has been changed since the second game, but that definitely isn’t a bad thing! Even moreso than the first two games, the entire world looks and feels kind of like a comic book. I keep expecting the transitions from area to area to have panels, or something similar. It all just looks fantastic. Enough said.

      Again, the characters are great and no one’s really had any big changes made to their looks this time around. All the characters move smoothly and lithely, everyone feels unique, all their special abilities look great, and their interactions play out naturally. Sometimes the lip movement can seem slightly out of sync with

      their voices, but that really is a very minor inconvenience.

      Music and Sound: 9/10

      The music this time around is wonderful. It feels operatic and dramatic in all the right places, the fight scenes sound fantastic, and the only time it ever really tapers off is when you sneak up on enemies, at which time you get this short little base sound, calling out ‘Bum, bum, bum, bum’ the entire time. That is not only epic, but also humorous and very toony. It’s perfect.

      Voices have always been the high point of Sly Cooper’s sound department, and the tradition is definitely continued here. Again, none of the voices have really changed, save for Carmelita, who’s accent was played down, so she sounds more like the original game, which is a plus in my opinion. All of the voices are creative and wonderful, both old and new, and there is really nothing to hate here, even the fact that one of the new characters, the Guru, only speaks in gibberish.

      Overall: 9/10

      What a way to round off the trilogy. All the loose ends feel tied up, it stayed true to its routs while improving on an already winning formula, and the best part is, it still leaves enough room open for a possible continuation of the series. So please, Suckerpunch… we’re all eager to see another adventure with Sly and friends, especially if you plan on making it just as amazing and awesome as this trilogy.




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The review was published as it's written by reviewer in July, 2009. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 283107783720731/k2311a0731/7.31.09
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