PS2 Game: Champions of Norrath  » Games  »
3.0
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  • It is based on the Everquest Worlds, and uses an interesting combination of Everquest and Forgotten Realms in the game play
  • I really enjoyed playing this game, and continue to go back to it time and again for the simple reason that the game has an auto-generator for dungeons and maps
  • This game is a multi-player or single player, and has a great import/export feature which allows a player to use one character in several files and avoid playing the same parts over and over
  • I found the story in Champions had the right flow to keep the game from getting boring
  • Overall, I recommend this game to anyone who is just getting their feet wet in the world of RPG's

    • by Becky McDonald
      TRUSTWORTHY

      all reviews
      Champions of Norrath is a 1-4 player game for the PS2. It is based on the Everquest Worlds, and uses an interesting combination of Everquest and Forgotten Realms in the game play. I really enjoyed playing this game, and continue to go back to it time and again for the simple reason that the game has an auto-generator for dungeons and maps. Every time a new file is saved, there is a different lay out. It keeps the game fresh and exciting, but memorable at the same time. While keeping it from being mundane, one can also fall into a comfort zone with the game.

      I loved the fact that there were a wide variety of character classes to choose from, all with different difficulty levels, and I especially loved the fact that players can pick to play a male or female character with each class. This game is a multi-player or single player, and has a great import/export feature which allows a player to use one character in several files and avoid playing the same parts over and over. On the other hand, this ability also allows a player to gain levels with their character, making opponents a bit easier to defeat. I did find that the camera angles make this game difficult to follow, especially in a


      multi player mode. I didn’t like the lack of detail during game play.

      The only time you actually see your character is when you are in inventory/store mode. While the camera can be re-angled, it only has a 3x zoom so it is not very customizable. The maps in this game were very useful, however. As the player discovers uncharted territory, the map becomes solid and shows where the player has been. Any undiscovered areas fade away, so the player can see they are there (if they are observant).

      Champions uses a mild but interesting story line to keep the game moving. As a hack & slash style game, it can sometimes get a bit mundane if the story is lame or if it is too complicated. I found the story in Champions had the right flow to keep the game from getting boring. The game has lots of save points, which double as check points as well. I love the fact that when I die in multi-player mode, I’m back as soon as my counterpart reaches the next save point.

      I also really like the fact that dying means you’re going to lose experience, or even a level if you haven’t saved recently. Where’s the fun in playing a game if you don’t lose out when you die?


      • Gate scrolls are another wonderful addition to the game. Each character has a maximum weight, determined by their strength stat. When the character can pick up no more items, the player can use a gate scroll to return to the nearest town and sell their items. When all is finished, the player can use the gate scroll again to return to the point they previously left.

        Both transports take the use of one scroll (another fact I love) The game does hold on beautiful glitch. A character can be imported and have all of their items dropped, then exported again. Another character picks up those items and sells them, allowing them to gain higher level items and/or funds. As long as the player doesn’t save the file with the imported character in the game, that character remains untouched. I found that the customizability of the game was very limited, which I really did not like.

        My character is only visible in store or inventory mode, which is rather disappointing since they look very cool. There is also very limited armor and weapons, which makes things a bit more mundane. The only way to customize your appearance is by mixing and matching, but if you want the best stats, you’re going to look the same as any other player of

        the same class and gender. Very disappointing. Minor customizations are also available, such as adding gemstones to your weapons and armor to give them a colorful glow.

        While the appearance is mundane, the characters abilities and customizations in that respect do make up for it. Champions uses an ability tree, which allow players to build skills and combinations to their own tastes. If a player is careful, they can create an extremely strong character who is well rounded and quite formidable. Or, they can follow the other end of the spectrum and end up extremely weak. I really liked the ability tree for several reasons.

        Players are allotted a set amount of points per level up, but not all have to be used at every level up, so points can be saved for future use. Perhaps the most enjoyable aspect of all was the fact that the skills were set up the same as they are in Dungeons and Dragons game play. A player gets one point to apply every four levels, to either their strength, dexterity, wisdom, intelligence or charisma. Love it. Overall, I recommend this game to anyone who is just getting their feet wet in the world of RPG’s.

        It’s a simple and fun hack and slash game. Also great for people with anger management issues! Kill the goblins, not the kittens!




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    The review was published as it's written by reviewer in December, 2008. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 28512531290431/k2311a125/12.5.08
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