Mickey Mousecapade for NES  » Games  »
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  • As the levels progressed, the game got more interesting--maybe too interesting

    • by ReviewDragon
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      This game makes you feel like you’re on drugs. The sound effects are exaggerated and shining, while the colors and enemies are fantastical. The music goes well with the levels. There are some places where it seems a bit unrealistic to expect you to dodge or destroy all the enemies, but the game makes up for this by providing you with a life bar and plenty of life and invincibility throughout the levels. While not balanced all the time, as a whole, it’s relatively stable.

      The most annoying part of the


      game, and thankfully doesn’t happen very often, is when Minnie is abducted by a flying monster and taken somewhere, for what could be any reason. To get her back, I had to find a hidden key by shooting randomly in the air. Once acquired, I was transported to an area where there are four figures, each with veils over them. I’m supposed to choose the one Minnie is under. It took nearly 20 times, meaning I had to search for invisible keys (to the game’s credit they were often in ...

      • the same spot) for as much time as it would have taken me to beat the first stage twice, playing nothing but an unchallenging game of chance.

        As the levels progressed, the game got more interesting–maybe too interesting. On one level, there’s a certain combination of entrances you have to walk through, and without giving the rest away, even after you think you’ve found the solution, there’s another trick to it. I had to consult a walk-through just to figure out how to get to the end of the level after

        wandering for literal years on the level (and presumably back in time).

        There are no continues, but the shortness, uniqueness, and action of the levels makes replaying levels almost painless. You also have at least four lives to help out, although at times they seem to disappear instantly. Some enemies kill you if you simply touch them, but you don’t find out which enemies they are until it’s too late. While it doesn’t have a lot of replay value, it’s enjoyable–or at least interesting–to play most of the way through at least once.




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    The review was published as it's written by reviewer in November, 2008. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 28211504970130/k2311a112/11.2.08
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