Rad Racer for NES  » Games  »
4.0
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  • Even so, I found Rad Racer to be not bad at all
  • I enjoyed the graphics, as it's surprising an NES game can simulate racing, but it does a good job at not only depicting movement, but also simulating turning
  • Zoning out and losing control of the car becomes a problem, because there were times I wasn't paying attention and turns seemed to come out of no where
  • It requires some discipline to stay focused, and the penalty for losing is starting over from the very beginning of the game--no level passwords is all too common in NES games, and one of the things I dislike
  • The game does get boring after a while--especially when starting over from the beginning--but if only played every now and then, it's a great play

    • by ReviewDragon
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      all reviews
      As far as racing games go for the NES, they don’t get that advanced. There’s no bombs or oil spills to leave on the track, and you can’t even knock other cars around. Even so, I found Rad Racer to be not bad at all.

      I enjoyed the graphics, as it’s surprising an NES game can simulate racing, but it does a good job at not only depicting movement, but also simulating turning. I didn’t like that there was no boost for pressing the accelerate button when first starting, although it’s


      kind of nice since I always know I’ll get a good start.

      I enjoyed the music–when it was playing–as much of the time (more than 50%) there’s no music at all–only the humming of the engine and the sound the car makes when turning. Zoning out and losing control of the car becomes a problem, because there were times I wasn’t paying attention and turns seemed to come out of no where. I then went off road, hit a tree or sign post, and crashed. I’ve also zoned out when just ...


      • driving on the straight road. Then a car appears in front of me all of the sudden, and I bounce off the road. I still don’t understand how when I hit a car, the other car doesn’t move at all–it’s just me who crashes.

        Other than not zoning out–because one crash can make you lose the game–winning is just a matter of being able to maneuver quickly around and between cars, and maintaining maximum speed while not running off the road. It requires some discipline to stay focused, and the penalty

        for losing is starting over from the very beginning of the game–no level passwords is all too common in NES games, and one of the things I dislike.

        I noticed the higher levels are more difficult because of decreased time between checkpoints, cars changing lanes, and sharper turns. Dodging the cars is a matter of practice, and paying attention to road signs helped me avoid some disasters. The game does get boring after a while–especially when starting over from the beginning–but if only played every now and then, it’s a great play.




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    The review was published as it's written by reviewer in November, 2008. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 28211504930130/k2311a112/11.2.08
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