Naughty Bear never tried to be a big budget title or a game that can compare to Mass Effect 2 or Red Dead Redemption. This sort of game was released to be fun and a budget title. Naughty Bear is an awesome game…but I’ll tell you why I guess.
Rooting for the underdog is always so satisfying. Naughty Bear is a video game, about a psychopathic teddy bear that none of the other teddy bears like. Our friend Naughty Bear is naughty and he does real naughty things. When Naughty Bear doesn’t get invited to a birthday party he gets pissed and when Naughty Bear gets pissed shit starts to hit the fan, real bad.
Naughty Bear is half stealth and half action. You can pretty much just run around killing the other bears and then the other bears that are summoned if one teddy bear can make a phone call in time. If that isn’t striking your fancy then hide in the bushes or in lockers/cabinets and kill the other teddy bears without anyone noticing.
You can literally
jump out, scare a bear and attack another, then jump right back into the bushes without anything really coming after you. Here and there somebody will go in and strike at you once, but when you move over a little they’ll leave and get scared, giving you more points then. I’ve gone to over look this factor but I can see how this is a deal breaker.
Every stage builds off of the first one. All of the stages also have side missions, which at first I thought you didn’t have to worry about. This is not true since you have to earn a higher naughty ranking to unlock more in the game, like stages. For the most part the island stays the same, it just gets bigger and bigger (not too big though). Simple things will change and there are points where the army comes in, giving you some nice tent structures to look at. When I noticed this in the game, right away I thought of an N64 game.
The N64 aspect stays true with the games graphics. Naughty Bear at best looks like a last generation N64 game. Naughty Bear has this certain charm to it and when you see Naughty Bear killing the other bears, fluff flying every where, you’ll get a smile on your face and realize that the game would not have been as charming with Uncharted or Alan Wake graphics.
Where the graphics take a journey to the past the audio stays in present time. The in-game voice from our storyteller reminds me of a children’s movie. The voice is almost dead-on with those sort of movies we use to watch when we were crawling around in the kitchen.
The games music isn’t a shining moment in gaming history though. Naughty Bear could have had better music, maybe more in the likes of an old children’s movie, but how many people are going to care when they are smashing a bears head in a car door? Well I noticed and it isn’t the best. The games sound effects though are really good. God I love throwing a bear in fire,