Casino Infernale, Book By Simon R. Green
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  • With Simon there is always an interesting way to victory, rather than whether it will be achieved
  • The book begins with a truly unique chapter in a haunted castle , and then we're carried on the distant Mars where Eddie sees some of the most important inhabitants of the universe of Simon Green , including my personal favorite JC Chance of Ghost Finders, and also the universally loved Bruin Bear and Sea Goat


    • by Svetoslav Bogdanov

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      “Casino Infernale” is the seventh book in the series Secret Histories, which was supposed to give a new start in the life of the protagonist Eddie Druud , an agent of the influential Druud family and currently an employee of his grandfather in the Department Of The Uncanny, and also his girlfriend, the sadly famous witch of the woods, Molly Meltkaf. The situation is not that great for the character, however. After a relatively screwed up mission in an abandoned castle, ending with an eliminated villain and a few bodies of innocent people, Eddie and Molly learn a quite unpleasant secret from the recent past , about which they plan to speak of, quite seriously at that, with Eddie ’s grandfather , the legendary Regent of Shadows. The Druud family , however, has another job for them and call them to the armory of Uncle Jack, where after a lot of shouting and outright threats both understand that things

      are going at a very bad direction.

      And , of course, it is their fault for that. In the previous book in the series , “Live and Let Drood”, Eddie and Molly managed to eliminate Crow Lee, the most evil man in the world. But now he has a legacy , which is expected to contain banned technologies, some long forgotten spells and a bunch of other curses for which the world would give just about everything in order to own them.

      Which means that on Earth a war can errupt, with biological and nuclear weapons that have the evil potential of making it just another uninhabited planet. Eddie and Molly are the only people who can prevent that from happening. Except it is not so simple.

      Heritage is the main prize at Casino Infernale, the annual gambling festival organized by The Shadow Bank, a mysterious organization that has connections everywhere and that even family Druud keeps an eye

      out for them. Their security is such that Eddie can not get into it with his collar and his armor. He’ll have to go in there incognito as the impostor Shaman Bond, accompanying the witch of the woods , Molly Meltkaf .

      And he’ll have to outplay the most experienced crooks in the gambling scene, from this and other worlds. The question is if he is going to be able to succeed?

      Yes, of course, since otherwise there will not be another book , and the characters of Green are generally like Superman, endowed with the power of Chuck Norris . With Simon there is always an interesting way to victory, rather than whether it will be achieved.

      And the path in “Secret Histories” is more than interesting . The book begins with a truly unique chapter in a haunted castle , and then we’re carried on the distant Mars where Eddie sees some of the most important inhabitants ...


      • Casino Infernale, Book By Simon R. Green
      of the universe of Simon Green , including my personal favorite JC Chance of Ghost Finders, and also the universally loved Bruin Bear and Sea Goat. They are followed by impossible obstacles on arrival at the Casino itself , which include blond killers from the Fourth Reich riding Pteranodons - how cool is that? - and finally start the games themselves in which Green really does amazing stuff.

      He perfectly describes both types of participants to be included in such adventures , desperate or just evil people and the cruelty of gambling in general, here displayed to the extreme with challenges such as a Russian roulette, a gladiator duel or a battle , in which are included many, but the survivor is only one. The imagination of Green is fully operational and generates reality that in its scale can rival the comic book universes of Marvel and DC, behind which still remain hundreds of people. What makes the world

      of Green not so cool and I note as a personal drawback for myself, especially in this series, it is still at times the aimless cruelty , and also the deep conviction of the author that sometimes there are villains who deserve to be killed.

      I never loved the Eddie Druud who acts as a death dealer and I can not perceive him as a hero , with or without an armor. One reason for me to prefer the Ghosts series is that the characters in it kept things from beyond our world outside and do not send alive people there. However, these are my problems that are unlikely to affect every reader - I’m sure there are people who will just appeal to that - the fact that Green and Eddie Druud kill the bad guys by the numbers.

      For the rest - the book has plenty other positive sides to make it worthwhile , but I nevertheless will continue with the series.




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The review was published as it's written by reviewer in January, 2014. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 173011624310931/k2311a013/1.3.14
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