I’ve been following the Final Fantasy series avidly since the release of VII on the Playstation. I’ve liked how each one has brought something new and different to the table, and the story has never been the same. Regardless, each of them has it’s flaws.
Final Fantasy XII is no different there. The new features involve real-time battles, sighted encounters (much different from the traditional random-battle system) and the infamous “License Board”.
I adored being able to see the beasts that are available to fight. Even though it’s not a completely new concept (Chrono Trigger used it) it’s
new to Final Fantasy. And it was definitely a step in the right direction. This opens up a previously unavailable level of strategy. You can now pick which of the horrible monsters you want to attack or avoid, ranging from the helpless rabbit to the murderous desert T-Rex (Don’t even bother…It’s so tough that it even eats other enemies on the map. )
On the other hand, the license board. Love it or hate it. There’s no in between.
Unlike previous FFs, you not only have to buy a weapon or armor to use it, but purchase a “license” ...