Final Fantasy XII  » Games  »
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  • And it was definitely a step in the right direction
  • You can now pick which of the horrible monsters you want to attack or avoid, ranging from the helpless rabbit to the murderous desert T-Rex (Don't even bother
  • I think Square Enix was thinking that this was the best way to present character customization without just making everything usable by everyone from the beginning

    • by Ian Charest
      all reviews
      I’ve been following the Final Fantasy series avidly since the release of VII on the Playstation. I’ve liked how each one has brought something new and different to the table, and the story has never been the same. Regardless, each of them has it’s flaws. Final Fantasy XII is no different there. The new features involve real-time battles, sighted encounters (much different from the traditional random-battle system) and the infamous “License Board”.

      I adored being able to see the beasts that are available to fight. Even though it’s not a completely new concept (Chrono Trigger used it) it’s


      new to Final Fantasy. And it was definitely a step in the right direction. This opens up a previously unavailable level of strategy.

      You can now pick which of the horrible monsters you want to attack or avoid, ranging from the helpless rabbit to the murderous desert T-Rex (Don’t even bother…It’s so tough that it even eats other enemies on the map. ) On the other hand, the license board. Love it or hate it. There’s no in between.

      Unlike previous FFs, you not only have to buy a weapon or armor to use it, but purchase a “license” ...


      • to use it. The same goes for magic, abilities, and summons. I think Square Enix was thinking that this was the best way to present character customization without just making everything usable by everyone from the beginning. I’m not too big a fan of this one.

        And as usual, I focus on the plot. As far as I can recall, every Final Fantasy has had a war involved. So far, that hasn’t been too bad. Fight for your country, take down enemy soldiers, evil monsters and finally beat down the opposing king.

        It’s a little different this time.

        In Final Fantasy XII, you’re part of a nation that was invaded and taken over years ago. You play as a street kid, whose brother fought and died protecting it. Awesome, revenge time! Get some armor and start swinging!

        Nope.

        Politics time. This is a bizarre twist of gaming that I’m not really sure how to explain. Unless you’re a member of the Senate, I’m not sure you’ll grasp the plot of this one. Maybe it’s just me.

        So when it comes to this Final Fantasy, if you’re feeling bored on a Saturday, go rent it. But don’t dive in headfirst and make this purchase. Proceed with caution.




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    The review was published as it's written by reviewer in May, 2007. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 28805160120731/k2311a058/5.8.07
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