Splinter Cell: Conviction for Xbox 360  » Games  »
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  • The story was presented through projections on walls as you play it, which was an interesting and succesful way of incorporating story in gameplay without the use of constant cutscenes
  • I think it was a bit overdone and I wished to see a bit more color
  • The sound of effects for all the guns were pretty good overall, and I really enjoyed the pistols in particular
  • They aren't the best, of course, but I felt that there was enough detail and smoothness in the movements of the character that I felt that it didn't matter

    • by Kai Moo Manners
      TRUSTWORTHY

      all reviews
      Splinter Cell: Conviction is a completely new formula from the old, albeit great, games. The pacing is a lot quicker, many elements like hiding bodies and lockpicking are gone and are replaced with slick presentation and faster, more brutal gameplay. This is my review.

      Story: Sam Fisher is now a retired agent of the Third Echelon. Visions of his daughter’s death disturbs him. One of his old collegues, Grim, contacts him and informs him that his daughter is not dead. This brings Sam Fisher to fight against the company that he once worked for and to stop a plot to kill the President of the United States. The game does a good job with keeping the player engaged. The story was presented through projections on walls as you play it, which was an interesting and succesful way of incorporating story in gameplay without the use of constant cutscenes. The story wasn’t innovative or unique, but the way it was told


      was certainly unique and it did a solid job of presenting itself. The story provided a good motive of what you were doing, and you never felt wondering why the heck you were just randomly killing people.

      Gameplay: The biggest addition to the game was the addition of Mark and Execute, which whenever the player took down an enemy in hand to hand combat, the player was then allowed to mark up to 4 people (depending on which gun you use) and perform instant head shots. This made skeptics believe that it made the game much easier. In a way, it did, but it made the game feel much more fast paced and whenever you marked and executed your enemies, it brought such a satisfying feeling to me. The old gameplay mechanics are gone, which is a great thing, because it’s time for Sam Fisher to step up his game. The gameplay was fast and the guns felt great. I would personally have preferred a one level not to be included in the game, where Sam is back in Afghanistan because it almost ruined the game for me, but I digress. The game also made you feel incredibly awesome whenever you took down people in an area viciously. I loved it. The game also has a co-op mode, in Splinter Cell fashion. I personally didn’t like the lack of teamwork compared to such games as Splinter Cell: Chaos Theory, but it still felt fun and didn’t feel tacked on. Playing with a friend in a room is incredible amounts of fun. There were a few problems though. Interrogations didn’t feel as good as they should; they were brutal, yes, but they could have expanded on the idea. Also, the game felt a bit short and some of the flashbacks felt a bit unnecessary. Also, the game, although i loved the idea, felt to monochrome. Whenever Sam was hidden in the ...


      • Splinter Cell: Conviction for Xbox 360
      shadows, the game would become black and white. I think it was a bit overdone and I wished to see a bit more color.

      Sound: The score was incredibly and I felt like the score matched perfectly with the situation at hand. Sam Fisher’s voicework was great and I loved all the supporting characters. Some of the dialogue was a bit odd but in general, the fear and dialogue of Sam’s prey were great. The voice work in general was really, really topnotch. The sound of effects for all the guns were pretty good overall, and I really enjoyed the pistols in particular.

      Graphics: Oh, this game is wonderful to look at. The framerate is excellent, the loads time aren’t too long, the moody environments were great, I really loved the graphics. They aren’t the best, of course, but I felt that there was enough detail and smoothness in the movements of the character that I felt that it didn’t

      matter. In general, a real pleasure to look at, WHEN it’s not in black in white. I felt that the game overdid the black and white scheme JUST a little bit. Overall, great looking game.

      Last Comments: Great game and even a greater sequel. This is how every company should revamp a game: Take an old idea that seems to be dying and make it faster and fresher. Sadly, the game didn’t do too well, but I personally loved every second of it, other than that annoying level in the middle of the game. Its length hinders it from being a masterpiece, but after the game is done, there is a lot to do, but not a whole lot more to return back to it for some more fun other than the awesome co-op. But it is a blast to play while it’s around, especially some really awesome part where Sam just totally wipes out an entire small army (you’ll see where).




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Splinter Cell: Conviction for Xbox 360
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Khalid Reed says :

Splinter Cell Conviction is a great game if you’re looking for a modern based stealth game. It’s even better when you want to take a break from first-person shooters like Call of Duty or Battlefield.

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Vital Expressions says :

Unfortunately previous Splinter Cell games, were way more reliant on the stealthiness of the player. Conviction utilizes way less strategy then the earlier Splinter cell games.

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The review was published as it's written by reviewer in July, 2012. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 282071582580231/k2311a072/7.2.12
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