Mass Effect 2 (PC game)
5.0
1 votes
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  • I love this feature, as it allows me to continue as if really were a true sequel and continued story, and not just a different plot in a different time
  • Unfortunately one of my favourite characters, Liara, is not in the game except for a minor role, and even if you had a romance option with her in the original game, she will not join your crew
  • There isn't any looting in the game in comparison to Mass Effect 1, and you can only upgrade your weapons by finding or buying upgrade blueprints, which I like
  • Overall however, this is one of the best games I've ever played

    • by Faustie
      TRUSTWORTHY

      all reviews
      Mass Effect 2 (for Windows) is certainly not your average cliché’d space-faring RPG. It brings in many brand new, unique ideas, even though it is technically a sequel of Mass Effect 1. What the develops seem to have done is taken everything good from Mass Effect 1 and brought it over, and then listened to every single idea from the fanbase and tweaking them until they fit in. It brings for a great new game with only a few minor flaws, which some people enjoy anyway.

      The game has some settings that were in the original, which I feel brings a great familiar feel to the game and helps you to easily transition in. However, there are also lots of new areas, most of which are very original and much better designed than those in the original game. The combat arenas are brilliant, as although its difficult to pull off a decent third person shooting environment, the Bioware (the developers) managed it perfectly with their upgraded cover and squad systems, allowing for very tactical gameplay. Every area of the game seems to have been melded with pure eye candy, and makes the game very pleasant to just cruise through and look at. This first hits you at the very start of the game, where you walk through the broken hull of the Normandy, your


      spaceship, and see a huge planet through the wreckage of your hull, surrounded by a light blue shield keeping the oxygen in. I’ve never seen anything like that in a game before, and its absolutely beautiful from an artists perspective.

      The story is very different each time you play through it, due to the vast number of choices. You can also have a custom story based on the actions of your original character in Mass Effect 1 if you choose to import your old character. I love this feature, as it allows me to continue as if really were a true sequel and continued story, and not just a different plot in a different time. All of your old choices will impact your new character, and you’ll feel the rewards and consequences of these actions at certain times in the game. The main plot itself has been masterfully written, and is extremely fun to play through. There is also the same excellent backstory to every character and piece of technology you encounter in the game, which is readable in something called the codex. The plot seems to be a step above that in the original game, both in terms of quality and how awed you’ll feel whilst playing through it.

      You’ll see many old characters make a return in various different ways, providing they weren’t ...


      • killed off in your old character, if you chose to import. Also there are many new characters to join you in your journey. Everyone seems very real, even more so than in Mass Effect 1, where the realism amazed me. The voice actors pull off the myriad of emotions perfectly, its brilliant, and you can feel the dynamics in the relationships between the characters as you progress through the game. Unfortunately one of my favourite characters, Liara, is not in the game except for a minor role, and even if you had a romance option with her in the original game, she will not join your crew. Also the initial meeting seemed to be very bland considering the relationship you had in Mass Effect 1. However, a DLC for the game was released which changes this, and you get to embark on one huge mission with Liara, in which you can really see her old character, and the romantic subplot here is played off very well.

        The gameplay itself is excellent. I’ll be honest with you, I was a touch concerned considering the last game wasn’t always perfect and was sometimes buggy, but I had nothing to worry about. The controls were excellent, as was the combat and exploration itself. Exploration was very fun, and there were small rewards to be gained

        from going through each area fully, and even extra parts to the story could be discovered by random exploration. The combat was very tactical, and requires you to take a lot of cover and make good use of your squad. There isn’t any looting in the game in comparison to Mass Effect 1, and you can only upgrade your weapons by finding or buying upgrade blueprints, which I like. The old looting system annoyed me, as it required a lot of going through your inventory and monitoring your maximum amount of weapons. I much prefer the new system. There are also various methods of combat apart from guns, such as the old biotics and technological powers, and various new ones too. It takes a long time to discover everything you can do, and its very rewarding when you find yourself able to use a new power.

        The only bad thing about this game to me is the mining mechanism. You have to mine for resources for upgrades by scanning planets and launching probes. However this doesn’t take very long and sometimes you can find brand new missions by locating anomylies in the scanner, making it slightly less tedious. Overall however, this is one of the best games I’ve ever played. I loved pretty much every moment of it, and you definately have to give it a shot.




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    The review was published as it's written by reviewer in December, 2010. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 2826121367781031/k2311a1226/12.26.10
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