Donkey Kong Country Returns (Nintendo Wii)  » Games  »
4.0
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  • I don't really have a problem with shaking the Wii controller to ground pound, but I still feel pressing a button is a more accurate and easier way to play a video game
  • Donkey Kong Country Returns is a difficult video game to fully complete, but as I was clearing levels, I definitely felt a sense of accomplishment and achievement
  • In levels, I enjoyed seeking out hidden bonus rooms and collecting a number of collectibles that were required to unlock special challenge after special challenge
  • It's unfortunate that Diddy Kong isn't playable unless two people are playing the game, which can be a fun and wild experience, and it's a shame that the final level and boss are so easy and predictable, and I wish there would have been an option to play with regular controls as opposed to motion controls, but the video game was still a blast to play through


    • by CirclingCanvas

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      Donkey Kong Country Returns is a platforming video game for the Nintendo Wii video game console. This is a two-dimensional, side-scrolling, action-platformer that is modeled heavily after Donkey Kong Country for the Super Nintendo Entertainment System. This video game plays similar to Donkey Kong Country, but it introduces some new concepts along the way. Just like in the first Donkey Kong Country video game, in Donkey Kong Country Returns, Donkey Kong and Diddy Kong set out on a quest to recover their bananas that were stolen and this quest will lead the duo through lush jungles, across beautiful coastlines, into dark caverns, up a tall mountainside and even into an active volcano. Donkey Kong Country Returns is a video game that’s quite easy on the eyes, with bright, vivid colors, enemies that have multiple frames of animation so that they can display various facial animations and fluid movements and levels that have a visual depth that draws a player into the imaginative, cartoon-like world. Not only is the video game easy to look at for hours on end, but the audio is a real treat to listen to. Many, and I do mean many, of the original musical tracks from the first Donkey Kong Country were remixed and updated for this video game, effectively utilizing the Nintendo Wii’s hardware.

      Now the music tracks aren’t as impressive as say the orchestrated tracks in Super Mario Galaxy for the Nintendo Wii, but they still sound good and the rhythmic tropical music fits the levels nicely.

      I do think though that being on the Nintendo Wii, a system that utilizes motion control as the new way to play video games, that Donkey Kong Country Returns suffers to an extent. In order to get Donkey Kong to roll, I have to shake the Wii controller. I would have much preferred just pushing a button to roll. It would have been easier, quicker and a more responsive way to get Donkey Kong to roll forward. Since the rolling motion is activated by shaking the Wii controller, it’s sometimes easy to roll too many times and fall down a pit or not shake the Wii controller sufficiently, only to then lose a health point courtesy of the enemy that just hit me. I don’t really have a problem with shaking the Wii controller to ground pound, but I still feel pressing a button is a more accurate and easier way to play a video game. I honestly didn’t feel as if shaking the Wii controller was making the video game more fun or drawing me more into the video game. The motion controls felt tacked on, like they had to be included since this video game is on the Nintendo Wii. Another problem that I had with this video game, not related to the controls, was not being able to play as Diddy Kong like in Donkey Kong Country. In Donkey Kong Country, Diddy Kong was faster and a better jumper, yet in this video game, he’s regulated as a “power up” essentially, used to help Donkey Kong hover, for example, unless you’re playing with a friend, in which case, Diddy Kong can be controlled. Also, like with most Nintendo video games, be prepared for a very easy and disappointing final level leading up to a pitiful final boss battle, which is followed by an admittedly comical and creative cutscene.

      Despite the final level and boss both being ridiculously easy, the video game itself is actually quite challenging. There are a number of clever and challenging platforming elements that require good timing and control over one’s reflexes. Often times, a player will need to make fast, accurate jumps because enemies will be throwing something at Donkey Kong or a moving, deadly obstacle will be closing in on Donkey Kong. For collecting all there is to be collected in the levels, the video game rewards players with even more platforming-rich levels that will demand good ...


      • Donkey Kong Country Returns (Nintendo Wii)
      hand and eye coordination, accurate jumps paired with good timing in order to navigate across past moving objects that hover over a bottomless pit while avoiding enemy attacks and adapting to the pattern of the moving platforms. Donkey Kong Country Returns is a difficult video game to fully complete, but as I was clearing levels, I definitely felt a sense of accomplishment and achievement. In levels, I enjoyed seeking out hidden bonus rooms and collecting a number of collectibles that were required to unlock special challenge after special challenge. I was very surprised by the amount of unlockable material in this video game, ranging from more playable levels to concept artwork to look at to new challenges within levels. This is one video game that rewards players repeatedly for completing levels completely. It’s also a video game though that is accessible to all players because it features a “help” option that will carry a player through a level if the challenge simply seems too great. A player is free to return to the level at any time to try and complete it on his or her own. This was a good inclusion on Nintendo’s part it ensures players can “move on” even if they themselves can’t get past a certain level.

      Donkey Kong Country Returns for the Nintendo Wii will

      take around ten or fifteen hours on average depending on a player’s skill level to fully complete. It’s a video game that will toss challenge after challenge in a player’s direction while revisiting gameplay concepts that made the first Donkey Kong Country fun and memorable, like the mine cart levels and the use of animal buddies. It’s unfortunate that Diddy Kong isn’t playable unless two people are playing the game, which can be a fun and wild experience, and it’s a shame that the final level and boss are so easy and predictable, and I wish there would have been an option to play with regular controls as opposed to motion controls, but the video game was still a blast to play through. There was a blend of new and old, with the Donkey Kong Country video game from the Super Nintendo Entertainment System essentially being ported to the Nintendo Wii and given a fresh coat of paint along with an injection of new ideas and gameplay elements. The update was successful, for the most part. For anyone that enjoys platformers and for those that enjoy the Donkey Kong Country trilogy on the Super Nintendo Entertainment System, this is a video game that is very deserving of at least a rental. I’m rating Donkey Kong Country Returns for the Nintendo Wii an “8″.




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The review was published as it's written by reviewer in December, 2010. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 281121342690131/k2311a121/12.1.10
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