Kirby’s Dream Land 2 (Nintendo Game Boy)
3.5
1 votes
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  • Venturing through windy areas and undersea currents added a sense of intensity, danger and adventure that the first Kirby's Dream Land video game lacked, in my opinion
  • The animal pals also allowed me to experience the video game in a different way
  • The different abilities Kirby can pick up and use throughout the video game keeps the video game interesting because the gameplay shifts a little when Kirby is utilizing the power of an enemy that he's swallowed
  • This sequel also addresses the length issue that plagued the first game
  • It's worth a purchase though if you can find it for like five or seven dollars as it's definitely enjoyable to play while it lasts


    • by CirclingCanvas

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      Kirby’s Dream Land 2 is a video game for the Nintendo Game Boy handheld. I feel that Kirby’s Dream Land 2 is a sequel that really improves upon the basic gameplay found in Kirby’s Dream Land. What I most liked about the gameplay in the sequel is how certain animal pals were introduced and could be used throughout the video game. The animal pals each have unique abilities, like an owl that is able to carry Kirby and navigate areas that are much too windy for Kirby to float through. I liked the concept of a strong wind serving as an obstacle as that changed up the gameplay to an extent. Similar to having to face a mighty wind, there are points in the video game where I would have to obtain the assistance of another animal pal, a fish, to survive strong currents. Venturing through windy areas and undersea currents added a sense of intensity, danger and adventure that the first Kirby’s Dream Land video game lacked, in my opinion. The different animal pals were fun to control and made me feel as if I was making my way through a world

      where everything wasn’t out to get me. The animal pals also allowed me to experience the video game in a different way. Kirby can run, jump and float, but it’s nice to ride on a speedy hamster that zooms across the level or glide across the sky via an owl. It gives the game a different “feel” from the standard platforming and level navigating on foot. This gameplay doesn’t grow stale because of the animal pals and different environmental obstacles.

      The sequel also gives Kirby new abilities that he couldn’t obtain in the previous video game. Kirby can inhale and copy the abilities of some enemies, granting him new powers and abilities that can be used to defeat enemies and obtain access to previously restricted areas. It’s quite fun obtaining the ability to unleash icy breath that freezes enemies and objects in Kirby’s path. It’s exciting to smash through blocks in rock form in order to access a new area. The different abilities Kirby can pick up and use throughout the video game keeps the video game interesting because the gameplay shifts a little when Kirby is utilizing the power of an enemy that ...


      • he’s swallowed. This sequel also addresses the length issue that plagued the first game. While the first game only consisted of a handful of levels or so and could be beaten in under thirty minutes, this video game features more levels that are also lengthier and more challenging. The result is a video game that’s more satisfying to beat. While Kirby’s Dream Land 2 is not a terribly difficult video to beat, it does offer a fair share of tricky obstacles and concealed areas that reward a player for exploring a level as opposed to rushing through it. I do wish that the developers wouldn’t give Kirby so many health points because it makes the video game too easy. Kirby has six health points in this video game and his health can easily be replenished with food, which is fairly abundant in this video game. Fewer health points would have required a player be more careful and plan out his or her movements better.

        Kirby’s Dream Land 2 is a fun video game to play through thanks to the animal pals that can be met and used in different ways throughout the video game

        and also thanks to all the different kinds of abilities that Kirby can pick up from the enemies that populate the lands. The character animations are basic, but fun to watch and the backgrounds are drawn in a simple yet aesthetically pleasing style, like exterior and interiors of the Dark Castle and the rocky canyon. The number of bosses is plentiful and like in the last game, there are both mid level bosses and end level bosses. Although the video game can be beaten within an hour, it’s still a fun experience to be had and a memorable one, too, as the landscapes are bigger and more detailed than in the previous game, such as the slippery and towering iceberg level, and there’s a larger variety of challenges that await Kirby in this video game. It’s just a shame that the experience doesn’t last very long, and since adventure ends after just forty-five minutes of play, if not sooner, I feel that this video game should receive a “7″ rating and nothing higher. It’s worth a purchase though if you can find it for like five or seven dollars as it’s definitely enjoyable to play while it lasts.




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    The review was published as it's written by reviewer in November, 2010. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 2822111335070430/k2311a1122/11.22.10
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