Knife Edge: Nose Gunner (Nintendo 64)
2.0
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  • It can be an intense and fast-paced shooter at times because sometimes, multiple enemy targets will approach and open fire, and the player will have to engage in evasive maneuvers in order to avoid taking damage while returning fire and blowing the targets to pieces
  • The boss battles definitely present a major challenge, but they seem much too overpowered and at times cheap in terms of difficulty due to sheer amount of weaponry they're equipped with
  • Despite all the action and explosions that occur throughout the levels, this shooter does get somewhat boring after a while since it's the same thing level after level


    • by CirclingCanvas

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      Knife Edge: Nose Gunner is a video game for the Nintendo 64. In this video game, the player pilots an advanced aircraft and as the player pilots the advanced aircraft, he or she must destroy enemy targets that appear in his or her view. This video game is a shooter and that’s about all it is. It can be an intense and fast-paced shooter at times because sometimes, multiple enemy targets will approach and open fire, and the player will have to engage in evasive maneuvers in order to avoid taking damage while returning fire and blowing the targets to pieces. The levels continually scroll forward, so the player often has to make quick decisions because the player doesn’t have the option to just hover in place and deal with the immediate enemy targets one by one. The video game pushes the player to deal with the threats quickly and effectively, otherwise he or she won’t get far in a level. This can be challenging, and it’s a fun kind of challenge.

      This video game in general is difficult to beat. The reason it’s tough to clear the challenges offered in this video game boils down to two


      reasons: power-ups are scarce and the boss battles are unforgiving. It’s possible to upgrade the weaponry on the aircraft to an extent and it’s also possible to acquire a power-up that will boost the aircraft’s defensive shield strength. These power-ups can be collected during missions, but they aren’t easy to collect due to having to dodge and deal with incoming enemy fire while attempting to reach the power-ups. Also, the power-ups are pretty scarce in this video game, so missing an opportunity to collect one often can be costly and make the video game more challenging. Also, the boss battles in this shooter can be downright tiresome and seem unfair at times because they can last for five or ten minutes and the bosses all seem to be equipped with an eye-popping number of weapon turrets and excessive shielding and armor. The boss battles definitely present a major challenge, but they seem much too overpowered and at times cheap in terms of difficulty due to sheer amount of weaponry they’re equipped with.

      Despite all the action and explosions that occur throughout the levels, this shooter does get somewhat boring after a while since it’s the same thing ...


      • level after level: destroy incoming enemy targets and progress towards the boss. It would’ve been nice if there were some obstacles other than enemy aircraft that required some careful and fancy maneuvering around or if there were some other objectives that would need to be accomplished in order to complete a level. Shooting enemy targets does get boring after doing it for an hour straight and the long, drawn-out boss battles end up being excessively tedious due to only being able to slowly, slowly, and I do mean slowly, wear them down. There are some branching paths that lead to different enemy targets and landscapes, but taking the branching paths doesn’t affect the gameplay or story, so there’s not much point playing through the video game multiple times in order to see every alternate route. At least playing the video game is simple due to the tight controls which allow for responsive directional changes of the aircraft. The visuals however are generally blurry and so the landscapes don’t look impressive or real. The enemy aircraft and machinery varies in terms of quality, with some aircraft featuring solid colors and painted-on features while other land-based vehicles boast intricate
        designs and appear intimidating.

        Knife Edge: Nose Gunner is a difficult video game to beat, but it’s not a particularly satisfying video game to play through. Every level is loaded with incoming hostile targets and it can be fun maneuvering through the air and firing away at the targets, but after about a half hour of doing just that, the video game begins to lose some of its entertaining qualities. The boss battles, rather than require some creative strategy in order to win, merely involve targeting a certain spot, firing away, and dodging, and some boss battles require about ten minutes of this. It becomes tedious rather than enjoyably challenging. The video game will present a noticeable challenge, especially due to only a few power-ups being available here and there, but the challenge is so monotonous, it ends up being a chore to overcome. The multiplayer mode is fun, for a little bit, but it ends up exhibiting similar flaws that plague the single-player mode. This video game needed some variety while scaling back a little on the constant shooting in order to be entertaining for more than fifteen minutes. I feel a “4″ rating is fair for this Nintendo 64 video game.




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    The review was published as it's written by reviewer in November, 2010. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 288111323090330/k2311a118/11.8.10
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