Mario Kart 64  » Games  »
3.0
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  • Mario Kart 64's single player and two-player grand prix mode is sort of plagued by the same problem as that found in Super Mario Kart
  • While in Super Mario Kart, the computer-controlled racers had an infinite supply of items and could hop over items to avoid getting hit, in Mario Kart 64, once a computer-controlled racer passes me up and gets out of sight, that racer develops super speed and will quite possibly not be able to be caught
  • Unfortunately, instead of twenty tracks like in Super Mario Kart, there's only sixteen tracks in Mario Kart 64, so there's fewer tracks to play
  • If you have friends that would be interested in playing this game with you, then it's definitely worth the purchase because it can be a great deal of fun taking them on either on the tracks or in the battle mode
  • With friends, this game can be a blast to play, but alone, it may be kind of boring and too easy


    • by CirclingCanvas

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      Mario Kart 64 is a video game for the Nintendo 64 and is also available for both purchase and then download on the Nintendo Wii Virtual Console for a total of ten dollars. This video game racer is the sequel to Super Mario Kart for the Super Nintendo Entertainment System. I don’t know if it’s due to the hardware differences, but Mario Kart 64 feels as if it’s an easier game to play and beat compared with Super Mario Kart. In Super Mario Kart, it was, at times, difficult to make a tight turn without spinning out, unless your timing on the turn and angle was close to perfect. In Mario Kart 64, most of the turns are a breeze to complete. Maybe the tracks are just wider or perhaps it’s just easier in a three-dimensional environment as opposed to Super Mario Kart’s Mode 7 simulated three-dimensional environment. At any rate, Mario Kart 64 is generally an easier video game to beat even with the longer and more elaborate race tracks. Now simply because it’s an easier game to beat doesn’t necessary make it a bad game, although Super Mario Kart is the more satisfying game to beat in single player mode because the game is harder.

      Mario Kart 64’s single player and two-player grand prix mode


      is sort of plagued by the same problem as that found in Super Mario Kart: the computer-controlled racers cheat. While in Super Mario Kart, the computer-controlled racers had an infinite supply of items and could hop over items to avoid getting hit, in Mario Kart 64, once a computer-controlled racer passes me up and gets out of sight, that racer develops super speed and will quite possibly not be able to be caught. Not only that, but a computer-controlled racer that gets hit and falls behind will be back on my tail far quicker than a human player would since the computer-controlled racer gets that same super speed boost. This does take away from some of the fun of the game because instead of programming the computer-controlled racers to be smart and take advantage of shortcuts and use items wisely and just plain race competitively, the developers essentially took the easy and lazy way out. Now racing against other humans is fun because much like Super Mario Kart, victory in Mario Kart 64 is largely dependent on skill as opposed to luck and items. Obstacles, like in the previous game, are again kept to a minimum. The better player generally wins in this game.

      As mentioned, the race tracks in this game generally focus more on twists and ...


      • turns than obstacles, with some tracks being an exception. Unfortunately, instead of twenty tracks like in Super Mario Kart, there’s only sixteen tracks in Mario Kart 64, so there’s fewer tracks to play. All of the tracks can be played in single player mode as well as time trials and battle mode. The time trials mode can be fun to play because I’m essentially competing against myself. The time trials mode challenges me to get a better time each time I race the track, and that pushes me to be a better racer, which benefits me when racing against the computer-controlled racers or other human players. The addition of staff ghosts on select tracks was a pleasant surprise and although they weren’t too tough to beat, racing against those that developed the game was fun and I wish that they would’ve appeared on more than just three tracks. The battle mode is a blast to play too as it requires skill and planning and can sometimes get pretty intense! The whole idea is to bust the other players’ balloons before yours get busted. The battle tracks have dangers of their own, which can cause a player to lose balloons, and so, that adds to the challenge of the mode.

        Since completing the game isn’t overly challenging, most of

        the replay value this game has to offer is by racing against friends or trying to better one’s own personal time in the time trials mode. If you have friends that would be interested in playing this game with you, then it’s definitely worth the purchase because it can be a great deal of fun taking them on either on the tracks or in the battle mode. The main tracks are generally designed well and feature races that will take you around a mountain with falling boulders, a slippery ice track with penguins that love to slide on their bellies, a valley that’s like a maze with a bunch of branching paths, a dark pier with broken guard rails, sharp turns and a broken down old house, and more. The main tracks offer plenty of opportunities for jaw dropping shortcuts and great item traps while the battle mode offers several ambush points and opportunities for fast escapes. With friends, this game can be a blast to play, but alone, it may be kind of boring and too easy. All in all, the game is deserving of a “6″ rating and it could have been better with better computer-controlled racers, more difficult tracks and perhaps some addition race tracks since the first Super Mario Kart offered twenty as compared to this game’s sixteen.




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    The review was published as it's written by reviewer in August, 2010. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 285081223100931/k2311a085/8.5.10
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