Call of Duty World at War  » Games  »
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  • As I had played all of the previous games in the franchise, I decided to try out the multi-player game mode first
  • This is defiantly one of the best features about the game
  • I found that the Nazi Zombie mini-game was a great new addition to the series, especially when playing it with friends

    • by Ryaku
      TRUSTWORTHY

      all reviews
      Call of Duty World at War is the fifth instalment in the Call of Duty franchise. It was developed by Treyarch and published by Activision for Xbox 360, Playstation 3, PC and Wii. The game was released on November 11 2008. I finally got the chance to play this game on Christmas Day 2008 and I can definatly saw that it was worth the wait. As per usual, there was a massive amount of hype about the game, prior to it’s release.

      For once, this hype wasn’t based solely on the promise of features that would never be implement. Upon loading the game, I was met with the usual intro clip, which is an extremely fast paced, action packed “frag fest”. Displaying most of the guns, tanks and even the flame-thrower! With so much promise and hype, I couldn’t wait to jump right into the game. As I had played all of the previous games in the franchise, I decided to try out the multi-player game mode first.

      With leader-boards for just about everything and numerous game modes (including some new ones, primarily


      “War”) I was a little nervous as of where to start! Thankfully, Treyarch had the good sense to create a game mode that only allowed players under a certain level to participate in. This team death-match game mode allowed me to test all of the starter weaponry and equipment without having to worry about being killed by experienced players. This is defiantly one of the best features about the game. After playing a few rounds, I managed to level up a few times and unlock “Create a Class” and a few extra guns.

      In some first-person shooters, there are set classes and you must use certain weapon combinations (Light Machine Gun and an RPG for example). Call of Duty however lets you mix-n-match any combination of Primary weapons along with secondary weapons. This feature can lead to some pretty unique classes, especially when mixed with the perk which allows you to carry two primary weapons. However great any game’s multi-player modes are however, they ALWAYS come with glitches.

      At the beginning, this game definatly had it’s fair share of glitches, from players managing ...


      • to get underneath the map, to players sky walking across the top of the map. Treyarch quickly patched these glitches however, so Kudos to them. Today though there are still a few glitches remaining, none of which are game shattering though. The single player mode of the Call of Duty franchise has always contained it’s fair share of set-up, predefined paths which would ultimately funnel all players into the same areas, to finish the same goals.

        In this game however, there are multiple ways in which you can complete each mission. These can range from completing objectives in any order you wish, to leaving your team mates behind and making your own way across a battlefield to clear a ridge. This really spiced things up a bit, especially when coupled with the massive scale of some of the battles. Treyarch did a great job creating the sense that YOU were a soldier in the second world war.

        I found that the Nazi Zombie mini-game was a great new addition to the series, especially when playing it with friends. It feels just like a

        zombie horror should be. You are low on ammo, equipment and you are horribly outnumbered by a huge horde of relentless zombies, who become stronger, faster and even more numerous as rounds go by. The sound effects are exceptional, ranging from dogs barks, to the sound of corpses hitting the ground after falling 15 feet from a tree top.

        If you were to shut your eyes whilst playing this game, you would really believe that you were on a battlefield in Okinawa. Lastly, my thoughts on the game. I have always been a huge fan of the first-person shooter genre and especially the Call of Duty franchise, however I do believe that this game is the best one yet in the franchise and I still play it today, even after the release of Modern Warfare 2. I have only given the game a rating of 9, as some weapons such the MP40 are simply too overpowered in the multi-player section of the game.

        If the weapons were balanced, I would give this game a perfect 10. So, what are you waiting for? Get out there and defend your country!




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    The review was published as it's written by reviewer in June, 2010. The reviewer certified that no compensation was received from the reviewed item producer, trademark owner or any other institution, related with the item reviewed. The site is not responsible for the mistakes made. 285061129660530/k2311a065/6.5.10
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